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In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.
FAIR PLAY
We’re working hard to promote fair play in War Thunder which is carried out in several directions, for example the fight against forbidden modifications and automation of gameplay.
These players stand out for their passive behavior and simply low efficiency. Ultimately, they’ve let the whole team down.
Recently, we’ve been working on improving our measures against cheaters. We won’t go into the details, but rest assured you can expect more cheaters to be banned in future Fair Play articles.
BANNED ACCOUNTS
Full list of blocked players.
We’re constantly working on removing cheaters from War Thunder. We rely on the Easy Anti-Cheat system to check for prohibited software usage, as well as on reports from players that we carefully go through. You can use the replay service on our website to report players to us who have violated the Terms of Service and the License Agreement of the game.
For June and early July 2024, we’ve blocked 7,606 accounts that were found to have violated the rules. Specifically 3.2.3 of the EULA namely in the automation of gameplay (using bots) and cheat software.
We recommend that you set a strong password for your account and enable two-step authentication in your profile. This will protect your account from fraudsters. And remember, don’t use forbidden client modifications and never share your account information with anyone!
ECONOMY REVISION - OUR PLAN IN DETAIL
These proposed changes are not arbitrary. Over the past several years, we have been working behind the scenes to improve the economic models for our game. To that end, we've been experimenting with various new economy models internally to strike the right balance between maintaining an engaging gameplay experience and ensuring the long-term viability of the game. These models have been crafted to suit a range of gaming preferences, while also considering the need for a fair monetization system that would allow us to continue improving and expanding War Thunder. We have conducted long-time tests on thousands of random players, by increasing their progression speeds with different ratios and analysing their long term engagement compared to baseline.
FOLLOWING THE ROADMAP: SKILL BONUSES IN RP & SELECTABLE NIGHT BATTLES!
We’re continuing to follow the Roadmap that we released in June. Skill bonuses in RP have arrived in the “Kings of Battle” major update, and optional night battles and their rewards will be enabled soon in a future small update, which we’ll announce. Today, we’d like to explain the details surrounding these two mechanics. We fully appreciate the patience that you’ve had while waiting for these as well as the feedback you left. Let’s dive into the details.
NICKNAME DISPLAY UNIFICATION
The displaying of nicknames for all Gaijin users has been unified.
Added support for Unicode letters and numbers that allows the vast majority of nicknames from Steam to look unchanged in Gaijin services. If you encounter any issues, please report them on community.gaijin.net.
NEW VISUAL EFFECTS IN THE SONS OF ATTILA UPDATE!
New trees and wind effects — Shots and explosions — Destroyable ammo and decorators — Aircraft voice warning systems — Realistic HUD for helicopters
We’re introducing a brand new technology for the trees present on Ground Forces battlefields.
In our efforts to make tank battles even more spectacular, the game will now have new effects for the discharge of powder gasses after every shot. Prolonged bursts of machine gun fire and autocannons now also lead to reddening of the barrels due to heating. The effects of hits to enemy vehicles have also been improved.
On modern aircraft, voice informant warnings will now be present on those aircraft that had them. Pilots will be able to hear them both in third-person view and while playing from the cockpit. “Bitchin’ Betty” will warn you about dangerous altitudes, critical G-force overloads, warning signals from the radar warning receiver, and alert you to the readiness of guided weapons on the aircraft.
The cockpits of modern helicopters will now also be equipped with fully functional HUDs similar to what some aircraft already have. The first helicopters to receive the new HUDS are the Ka-50/52, Mi-28N/NM and Mi-35M series of helicopters.
HAPPY BIRTHDAY WAR THUNDER!
The last month of autumn cannot be cold if you are familiar with War Thunder, as on the 1st of November we are celebrating the birthday of our favorite game! The week will be hot!
For 9 years we have gathered in one place, the more sophisticated fans of aviation, armoured vehicles and naval vessels and we want to celebrate this achievement together with you. After all it is you, our loyal warriors, who are the protagonists of this game.