
New Features & Mechanics In Kings of Battle! - War Thunder
A new type of bomb has been added to several aircraft: Armor-Piercing bombs! Historically, this bomb was specifically designed to destroy fortified targets, such as ships, bunkers, coastal defense structures and so on. Due to its different design and principle of fuze operation, armor-piercing bombs detonate after penetrating a certain armor thickness.
In the game, these bombs are effective in destroying larger ship compartments that may include magazine storage areas, fuel tanks and engine rooms, which are usually protected by an armored deck.

Optical Contrast Mode - War Thunder
In game, you’ll have the ability to switch between three modes: photocontrast, infrared and automatic, which is enabled by default. In automatic mode, the seeker will perform a lock on in the most appropriate mode. However, you must take into account that after launch, it will not be possible to switch between modes.
If the target was locked on in photocontrast mode, but evaded by going lower to the ground, then target tracking will fail and the missile will miss its mark.

Flanders: A New Ground Location With A New Format! - War Thunder
Flanders is a brand new location for ground battles, which is set in the beautiful landscapes of coastal France on the border with Belgium. Amongst the tulip fields, windmills and against the backdrop of an old town, a wide line of defense is in place, bristled with barbed wire and a complex set of trenches and fortifications.
The southern part of the map has many artillery bomb craters — where the southern team begins their offensive. The northern team is located on the outskirts of an urban area, and in the center of the map, an armored train is stuck on the tracks in a destroyed train station.

Following the Roadmap: We’d like to hear your feedback on our proposed Aircraft Destruction Mechanics & Night Battles design - War Thunder
As of now, the death of an aircraft is counted under one of the following conditions: the pilot was knocked out; the aircraft crashed into an object and was completely destroyed; the aircraft had its tail torn off; the aircraft received damage that causes it to be counted as dead but it can still conduct further combat.
Relating to the last part, currently when an enemy aircraft gets destroyed (“Target destroyed”), they can sometimes still fly, shoot, land to repair and have no automatic bail out. The aim of this was to allow you to score a frag and at the same time prevent another player from finishing off the heavily damaged enemy aircraft and steal the frag.